![]() The enemy is also able to instantly spawn dozens of units that snipe all of my troop carriers in the first 2 seconds of the match, before I'm even able to dismount my infantry. If there is some mechanic the enemy is using to magically surround my forces, it is never detailed in the intro or on the HUD. Then the next turn the enemy moves units in, and even before the battle starts, my forces are stuck surrounded by enemy zones and I have no path for reinforcement or air support. For instance, I won a total victory over the enemy in Busan, securing the whole map. The battles are also broken by inconsistent campaign rules. The rules of the campaign map are barely explained, and for some reason your units can't travel to other zones, even though the enemy units can. ![]() The most fun part is strategizing and moving battalions around on the strategic map, but this part of the game isn't well developed. For instance, I won a The campaigns are mediocre. A very bad choice to appeal the italian market. Besides, there also lacks a medium NATO power like Italy, but are instead present very minor powers. In brief, this game is too complex to appeal to the RTS fans, and too "arcadey" to appeal a real wargamer. After playiing a pair of dozen of battles and an entire campaign, it continues to appear to me as an unbalanced mix between a complex real tactic simulator and a too fast arcade game, with very little maps, where all is a confused mess and you can lost half of your units in a pair of seconds. After playiing a pair of dozen of battles and an entire campaign, it continues to appear to me as an unbalanced mix between a complex real tactic simulator and a too fast arcade game, with very little maps, where all is a confused mess and you I really wanted to like this game, because I love RUSE and I'm an old time RTS and wargames player, but I'm just unable to found any appeal in it. I really wanted to like this game, because I love RUSE and I'm an old time RTS and wargames player, but I'm just unable to found any appeal in it. Recommended on sale, around the >$10-$20 range. I probably could recommend it, however nothing has really changed from the previous game aside from the Naval units. For the veteran players that understand this game. So I don't know, it looks good, plays well most of the time and is pretty intense but - it just needs a tutorial mission to help newcomers understand this game. Which ends up not being helpful because even your Ally AI goes bonkers. I just can't figure out this freakin' game, all my play time is mostly just me watching ally AI and how it works. AI just randomly pops units out of nowhere in your secured territory - I can understand minor stealth units, but when tank battalions randomly pop out of a building it makes me wonder. There are no guides to help you in-game, no tutorial mission, nothing - aside from very small guides that are only a sentence or two long (not to mention the only thing that they cover are the things that hardly matter.) The AI is insane in this game. I've always loved and played RTS games but the Wargame's are way too. ![]() On easy you will I can't recommend this game. ![]() The best strategy game without any doubt since both multiplayer and single player are now extremely fun and provide many many hours of gameplay. The new factions are all unique in their own way and add alot of character to the game. The game is even more tactical and the large maps add a whole new strategic dimension to the game. The old spam tactics from Airland battle are completely gone now due to the many new changes to the units, the mechanics, and the balance. The new units and the ships are very fun to play and add a new dimension to the game. ![]() The graphics have been enhanced immensely and the game looks incredible. The game is even more tactical and the large maps add a whole This game is incredible. ![]()
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